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Didn't do the typing after all

Well, I did a good chunk of the typing. But I didn't finish. It just got too boring.

But I'm not completely hopeless because I finished 3/4 of a 3800 word story instead. It is so much more interesting to be writing something new and it kept me up until 1:30. I really like this one and I think it turned out pretty well. I'd started it *ages* ago but could never figure out how to accomplish a necessary thing. How does someone figure out that their world isn't real?

So I've got that up on the slush conference for Baen Universe as "The Storyteller" and I'm going nuts waiting for any sort of feedback on it.

Comments

Ymarsakar said…
Did you try having the guy use deductive logic in order to discover inconsistencies in events and people?

It seems like the basic question of how do you tell fake from the genuine article. If the object is the world, then the variables are more numerous, but the principle should still be the same as if you had two objects.
Ymarsakar said…
The simpler ways to do it from the examples I've seen other authors use is the creation of an alternative Sense or Authority. Thus the character has trust in the Sense or the Authority not to lead him astray, given that either of the two can inherently see deeper or through illusions.

This is similar to a sort of out of body experience or when a person is kicked out of this universe so that he can look in from outside, in order to see what no one else could. Perspective changes could be external or internal I suppose, or they could come from someone else using an external/internal superior sensing process. All this depends upon the reliability of a person's thinking though, for if the character cannot trust his thinking then what can he trust or base his beliefs upon.

Assuming there is a reality and a non-reality, there should be some kind of action or thought that would create a different reaction in reality compared to non-reality. If a person could figure out the difference with his mind, he could then observe the seams or cracks.
Synova said…
This was people living in virtual reality... sort of a Matrix sort of thing but not so extensive.

The characters realized that no one ever moved away. And they went for a walk on the road out of town but couldn't get anywhere. And a personality in the computer that made their world and ran things simply *talked* to them.

;-)

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